Merlin's Crystal (P2p) - While trying to board his ship in Catherby, another player will need to talk with Arhein in order to distract him.The player uses the dropped keys to loot the chest, collect a candlestick for each player, and both players return it to their respective gang leaders. The first player lures Grip into a room while the other player shoots him from a side room. Hero's Quest (P2p) - A player from the Black Arm Gang deceives Grip to receive a miscellaneous key, which allows the other player from the Phoenix Gang to sneak into the mansion in Brimhaven.The Knight's Sword (F2p) - While trying to search the cupboard in White Knights Castle, another player will need to talk with Sir Vyvin in order to distract him.Most quests in RSC are designed to be completed by the player solo, however 4 quests require the assistance of another player. ** The Observatory Quest is glitched in that it gives a message if the player's level is low, but still performs the action. However, they can be obtained through other means. * The requirement applies only if the player gathers the item through the skill themselves. Temporary skill boosts may be used to meet the skill requirements.Īlthough access to RuneScape Classic was eventually closed to free-to-play, the following is a list of quests that were originally playable to everyone. The following shows the minimum skill requirements to complete every quest in the game. The last free-to-play quest to be released was Dragon Slayer. Since the release of pay-to-play membership, every quest has been exclusively available to members only. Quests that have been highlighted in green are those that have been completed, otherwise they are marked red. The list of quests can be found by clicking the Quest tab on the right side of the Stats page. There are a total of 50 quests in the game, with the last to be released being Legend's Quest. Upon completing a quest, the player will receive a pre-determined number of Quest Points (QP) and some type of reward in the form of coins, items, skill experience (XP), or access to new content. These can take varying amounts of time to complete and form some sort of cohesive story, comprised of dialogue and scripted events. Quests are groups of related tasks, usually delegated and driven between the player and multiple non-player characters. Quests interface menu, with completed quests in green. The 2002 manual contains information related to this topic.
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